Wednesday, September 11, 2013

Wk03 - Game Concept Design Treatment First Draft

Logo (first draft)

So after thinking more or less on what my game would be about, I decided to do a combination of ideas I already had of games, while having to games I really liked playing one being Skyrim and other being Witcher 2 (which I started playing last week). The game name "Eagle Eye" came from the past nicknames I used to use in MMORPGs when I played with archers, gunslingers, snipers, and etc. The meaning for Eagle Eye is having a great vision, or in other words a perfect vision with precise accuracy. The logo was created by myself in Photoshop, even though it needs lots of improvements I decided to post it and get some feedback on it. I got the eagle eye image from the Internet; I took it off from the body, added some oil paint effects, turned it to black and white, added some shadows and made it the center of the logo. The writings are just ideas of what will be written on it, the fact that the game's name is "Eagle Eye" means that the fonts need to be sharp and precise, that is why I used a sharper font before creating my own.


Characters 


I used some of the characters/classes that I liked from the game Skyrim. Those classes are just a few ideas of what the main character can look like. The character will be more of a stealth assassin without actually fighting face to face with 10 other soldiers like in Assassin's Creed (even though you can avoid those fights). There will be a single race, for example human and the player will create his own appearance, maybe there will be some updates of races in the next game (like they had in Diablo II Expansion), but for now as a first brainstorm there will be just one race. 


 Setting/Environment


I got the view of the game The Witcher 2, where there are still castles, kings, warriors, and peasant houses, meaning that the game set up to be in the 1200 A.D. War between kingdoms are occurring and the player is a free mercenary that tries helping the city of Constantinople, capital of the Byzantine Empire, to fight the Fourth Crusade. The game is set to take place in Hungary, Bulgaria and if the right path is chosen in the French Empire.

 Gameplay


In the game the player is paid to kill as many crusaders as he can, while facing monsters and even bribes from the French Empire. The character is more of a stealth mercenary/assassin meaning he kills from far away or through stealth moves. For instance, when someone discovers him it'll be a great fight, but the point is to try killing the foes strategically without being seen/noticed. The player can decide to use throwing knives or a bow and arrow as a range weapon. Also if someone notices the player, he has the option of using an one-handed weapon, two-handed weapon or what I find being the best, the dual wielding weapons. The character is meant to be a stealth assassin like stated before, and that is why the player can do various sneak attacks on his foes, which aren't just soldiers, but also monsters like trolls, wyverns, orcs and more. The game is not only to kill and defend the city, but also to strategically choose your path by killing or not the important people. The player gains experience with every kill he does and as a stealth mercenary sneak attacks and ranged "eagle eyed" shots will give him more experience. The level points will be used to upgrade the character, for instance his accuracy with bow and arrow, or used to unlock new sneak attacks or abilities like slowing time to get a nice headshot. Those are some of the few things that Eagle Eye will offer the gamers. The brainstorm of Eagle Eye should already get some attention...

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