So you can observe that everything is in movement, the first thing is the eye and the cloud to give a sense of movement and of wind. The grass is also in a slow movement, changing opacity and having a smooth movement through the video. The title moves also to give an idea of a windy weather and to show that nothing is immovable. You can also observe the New Game changing color after the mouse pointer passes on the button and after being clicked you can see how the button will react in the end. Also the last thing I included was a sound track to show the mood of the game, a more serious game, built up with adventure and an extreme amount of action.
Its all shifty, makes it feels alive. Cool fonts.
ReplyDeletevery well done. everything went well, especially in the menu options, the grass, the clouds and the logo but i wouldnt move the eye. instead i would have the eye looking around like you were talking about in the concept phase. maybe have the pupil dart around and then focus on watching the mouse cursor move across the scene like it caught its prey.
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