Tuesday, October 8, 2013

Wk06 - Game Logo Assignment Final Draft

I changed it to a more realistic texturized eye. The two fonts show more of a deadlier killer instinct. The movement of the things maintain the same, the text and the eye will move swiftly as if the wind is blowing them side to side. Also the menu will stay the same since the font is more of a serious mood, and that it is what I am trying to bring a Deadly / Serious mood. The smooth moving of the objects also show the stealthy way you need to work in the game (which is a stealthy assassin).


1 comment:

  1. the textured eye is too much by itself. i think you will find the best solution by taking the two different eyes and layering them on top of each other with different opacities and maybe layer modes. you will see that you can combine the two and get an amazing eye. i think the idea of moving the text eagle eye into the eye and i liked your old font with graphics in the font better but i like the new "story of a killer". try keeping that underneath the eye, but combine the two eyes, and use the old "eagle eye" and place that into the eye. then dont move the eyes around but just animate the pupil.

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